I pretty much just play 5 maps over and over in too many cheaters, too many ppl use controller cheat devices, unless there was better and strict anti cheat, the game will not survive. Cover based on topography is horrible because it's hard to tell if you're actually in cover.Ĭompare maps like Mercury, panzerstorm, Hamada, twisted steel, Narvik, Fjell to histrocial epicness like Grand Bazaar, Karkand, Caspain Border, Oman, Outbreak, Noshahr canals, Operation Locker, Amiens, Fort de Vaux, Achi Baba, Nansha Strike, Propaganda, Pearl Market, Silk Road, etc. When there's almost no buildings or other assets in a map the only thing map designers can do is to play around with the topography. They're not designed to work in an fps game. Most maps aren't really fps maps, they're more like sections of open world games. I still have 500 or so hours in it which is way more than any non-Battlefield Game.įor me its disappointing for many reasons the top of which is horrible maps. If we're to compare it at it's current state I dont know if I would call it a failure but relative to other Battlefield games it's very underwhelming. It was a failure at launch no question about it.
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